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Archer’s Quest

Genre: Adventure/Strategy

A fun and engaging game concept that challenges different player skills, making the choices strategically based on the skills they want to develop.

Table of Contents

Overview

Players will need to choose wisely which skills to pursue based on their gameplay style or the challenges they anticipate facing with the final boss.

Starting Equipment: Each player begins with a basic bow and a set of arrows.

Fields: Each of the six fields tests different skills:

Skill Acquisition: Players choose only two fields to enter and gain skills or items that will significantly influence their abilities in the final battle.

Final Boss: After acquiring skills, players face a challenging boss that requires a combination of the skills learned.

Player: image6

Teleport: image1

Shooting Arena: image2

Maze Runner:

Catch the Capsule:

Final Boss:

Player Death:

Feedback

Team

Archer’s Quest is designed, implemented, and maintained by a team consisting of three members:

Hok Wai Chan, a computer science student at the University of Hawaii at Manoa.

Hokwai

Jingyi He, a computer science student at the University of Hawaii at Manoa.

Jingyi

Adrian Tam, a computer science student at the University of Hawaii at Manoa.

Adrian

GitHub Repository

Link to GitHub Repository